Price, Features & Everything We Know (So Far)

Quest Pro is scheduled to launch this month, ushering in Meta’s “prosumer/industrial-grade mixed reality product line.”

Meta still refers to Quest Pro as Project Cambria – the code name it was given when it was announced at Connect 2021. Zuckerberg used the name ‘Quest Pro’ in an interview however, and it is present in the Meta Quest iOS app. It was effectively confirmed last month when a hotel worker found an engineering sample with retail packaging.

Here’s everything Meta has confirmed, everything leaked, and what a prominent supply chain analyst claimed about the resolution and screen type:

Color flow

Quest Pro’s new flagship feature is color streaming for mixed reality.

Quest 2 uses its four tracking cameras for passthrough. Its passthrough mode was originally intended only for the Guardian setup, as the cameras are low resolution and do not emit color.

Meta calls Quest Pro’s passthrough “high definition”. Mark Zuckerberg said the sensors have three times the resolution of the Quest 2.

Pancake lentils

Like the Pico 4 series, the Quest Pro uses pancake lenses.

Quest 2, Vive Focus 3, PlayStation VR2 and PC VR headsets like Valve Index use refractive lenses (fresnel or aspherical).

Pancake lentils supports smaller panels at a closer distance, and thus a slimmer and lighter visor.

The disadvantage of pancake lenses is low optical efficiency, so the screen must be much brighter to achieve the same output brightness – requiring a larger, heavier battery.

Eye Tracking & Face Tracking

Quest Pro will include eye tracking and face tracking so your gaze and facial expression are mapped to your avatar in real time.

What has not yet been revealed is whether eye tracking supports foveated rendering. Foveated rendering is a technique where only the small area of ​​the screen you are currently looking at is rendered in full resolution, which frees up performance as the rest is lower resolution. The extra performance can be used to improve graphical accuracy or for a higher perceived rendering resolution.

Depth sensor

The Quest Pro includes an infrared pattern projector for active depth sensing.

Meta hasn’t said much yet about what this will be used for, but Zuckerberg described it as “more optimized for hands,” so expect the Quest Pro to have more reliable hand tracking.

Our speculations: Using mixed reality on Quest 2 you manually mark your walls and furniture, but this is a cumbersome process with imperfect results. Quest Pro could – either at launch or with a software update – scan your room automatically, as is already possible on existing devices with depth sensors such as HoloLens 2, iPhone Pro and iPad Pro.

Quest apps

Meta has confirmed that Quest Pro will access the same Meta Quest Store and run the same apps and games as Quest 2. If you’re an existing Quest owner, you won’t need to repurchase content.

Expensive price

Meta told us the headset will be priced “significantly” above $800. There is a lot of technology in this product – the focus is clearly not on affordability.

For comparison, HTC’s Vive Focus 3 with the official eye tracking and face tracking additions comes to $1647.

Audience

Zuckerberg told investors that the headset is “more focused on work cases and ultimately replacing your laptop”.

ONE leaked internal memo said it “inaugurates our prosumer/industrial-grade mixed reality product line”. The reference to prosumers seems to confirm that it will be sold to individuals, not just businesses.

Publication month

Mark Zuckerberg told Joe Rogan the company’s next headset will be released in October, which almost certainly refers to the Quest Pro.

Connect, Meta’s annual AR/VR conference, is scheduled for October 11.

Last year, just days before Project Cambria was announced by Meta, YouTuber Basti564 discovered tutorial videos in the Quest firmware. These videos revealed the design, self-tracking controllers and a charging pad.

Oculus quest Pro Leak

By November, just weeks after the dark teaser video, Basti had found textures of Cambria and its controllers, and shaped them into a 3D model.

Last month a hotel worker found an engineering sample with retail packaging. He recorded himself unboxing it and posted the video on Facebook along with photos.

The images and video confirm previous leaks including the product name.

The name

Meta still refers to Quest Pro as Project Cambria – the code name it was given when it was announced at Connect 2021. The product name is visible on the packaging.

Zuckerberg actually used the name ‘Quest Pro’ in an interview, and it’s present in the code for the Meta Quest iOS app. The headset even showed access to WebXR content.

The design

The tutorials Basti found just before Project Cambria’s announcement gave us our first look at the headset’s design. The 3D model he created gave an even more detailed look.

In April YouTuber Bradley Lynch claimed to have seen real images of the Quest Pro and collaborated with product designer Marcus Kane to produce detailed renderings. The renderings show the headset with five external cameras – three on in front and one on each side.

The camera configuration in these renderings matches the real headset seen in the hotel worker’s unboxing.

RAM & storage

Import log files found by SadlyItsBradley, Reggy04and Samuel reference a shipment sent to Meta in March by “SEACLIFFBCM” with “256GB / 12GB” in the description – Seacliff creature the code name for the Quest Pro headset.

Given the Quest 2 is sold in 128GB and 256GB models, the 256GB is almost certainly the storage size and the 12GB is the amount of RAM.

The Quest 2 has 6GB of RAM, so 12GB can enable true multitasking.

Self-tracking controllers

These tutorial videos found by Basti showed controllers with built-in cameras instead of one tracking ring, presumably used for independent internal tracking.

Meta’s original teaser video also showed controllers without a tracking ring, but it was too dark to see cameras.

The hotel worker’s unboxing video clearly showed the controllers, including the positions of the three cameras.

Charging dock

One of the videos found by Basti showed a charging dock for the controllers with pogo pins for wireless charging.

A third set of pogo pins suggests that the headset also charges from this dock. The headset and controllers can be ready to go when you need them, and the constant access to power means game and app updates can be downloaded in the background.

In April, prominent supply chain analyst Ming-Chi Kuo claimed that will have two 2.48″ 2160×2160 Mini-LED LCD panels.

Mini-LED is not a completely new display technology, as the name might suggest – it’s just an advanced form of LCD backlighting. While traditional small LCD panels use a single backlight behind the entire screen, Mini-LED instead uses hundreds or even thousands of small LED elements to deliver contrast levels close to OLED – though usually with balancing some bloom. Mini LED is already present in advanced PC headset Varjo Aeroand Pimax plans to use it in its standalone headset also.

conducted local attenuation
Mini LED uses many small backlight elements instead of a few large backlights

Quest 2 uses a single 3664×1920 firm LCD panel. Headsets with a single panel cannot use all the pixels because there is an unused space between the lenses. And since the Quest 2 has lens separation adjustment, the Meta had to leave even more unused space. This means that the actual resolution given to each eye is significantly less than 1832×1920.

If Kuo’s information is correct, the Quest Pro should deliver at least 35% more pixels to each eye and offer superior contrast.

William

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