One of VR’s most popular titles, Beat Saber, launched a multiplayer update a year ago today. While the Facebook-owned studio behind the game said it hoped to launch multiplayer simultaneously on all platforms, a delay to the state of PSVR has inexplicably stretched to a full year. The studio says it is still working on multiplayer for the PSVR version of Beat Saber, but will not say what holdup is.
Beat Saber is one of VR’s most popular titles, and it was big news for gamers on October 13, 2020, when the game finally got a multiplayer update that allowed up to five players to chop blocks in time together.
Before the update was launched, Facebook-owned developer Beat Games confirmed that it hoped to post the update on all platforms at once, but warned that the PSVR version “maybe” will come a little later.
“Dear PSVR players, we are doing everything we can to ensure that we release multiplayer simultaneously on all platforms on October 13th  but there may be a delay with the PS4 version. Please keep up with us and check our social media regularly for new updates on PSVR. ”
From that point forward, the company has occasionally confirmed that it is still working on Beat Saber multiplayer for PSVR, but somehow the delay has been going on for an entire year without explanation.
Back in March 2021, the Beat Games reminded PSVR Beat Saber players that it was still working on the feature, and said it would see the same updates as the other platforms when it arrived.
“Dear PSVR players, the team continues to work on Multiplayer and will update here when we have more to share. We are also working on adding all the new multiplayer tweaks we launched today, ” the developer tweeted.
Fast forward to today, one year anniversary for Beat Sabers multiplayer update and the studio has no news to share. As of this week, the studio is “still working on PSVR multiplayer,” a spokesman said The road to VR.
Given that the studio originally expected to be launched Beat Sabers multiplayer mode on all platforms at once, it’s hard to see what can block Beat Games from doing so on PSVR; even more confusing is perhaps that the studio did not offer any details about the situation.
It seems unlikely that it is a technical problem given the time the studio has had to work on the problem. Platform policy between Facebook and PlayStation may be to blame where neither party publicly wants to blame the other for fear of calling the stalemate. Music license complications can also play a role.
While the multiplayer update hit both the Oculus and Steam versions of the game at the same time, there was no cross-platform multiplayer out of the port. Beat Games got it fixed back in September with an update that allows players from both platforms to connect using a space code feature rather than a friends list.
The PSVR version will hopefully include similar functionality to allow everyone Beat Saber players to play together, but at this point the bigger question seems to be whether multiplayer on the PSVR version will ever see the light of day.