Artist Carrie Able Believes VR/AR Will Help Drive Collaboration

The popular artist says that XR technology will allow more people to explore their creativity in exciting new ways.

Carrie Able is an internationally renowned XR artist whose work removes the layers where art and XR intersect to uncover an unexplored space of creativity that mixes VR sculptures, oil painting and coding. The result is a series of unique virtual art that becomes a stream of consciousness and at the same time inadvertently reflects her own identity.

Able is also a renowned musician with an international following, attracting over 71,000 listeners a month Spotify. Two of her songs have over 1 million streams each while she Instagram the site has nearly 185,000 followers.

Able’s creative perspective has even caught the attention of Forbes Magazine, calling her a “Pioneer in XR Art as a multidisciplinary artist who breaks genres in the field of art ”.

Recently, Able traveled to Venice, Italy for the premiere of his solo exhibition DALL’ANIMA by 59. Venice Biennale under the sixth edition of Personal structures: Reflections. Invited by the European Cultural Center (ECC), Able’s participation demonstrated her vision of volumetric, holographic and decentralized blockchain technology through performance, oil painting and spoken word.

Personal structures: Reflectionspresented with the European Cultural Center:

“As an artist, I create constantly, often out of necessity, and I have been developing this new collection of traditional and XR-enabled works for the last 3 years,” said Able in an email.

“The aim of this presentation of works has always been to seize the opportunity to represent the full capacity of my interdisciplinary practice, spanning live performances, music, oil painting, sculpture and cryptocurrency, each interacting with Extended Reality. I am working to inform a “Global audiences on how immersive art can increase accessibility and cross-cultural communication. There are inevitably parts of my female and queer identity in my work, but that’s not my conscious focus.”

For Able, who worked with her curator Sam Light and the staff at ECC, their work reflects the joy and pain of the human experience. The project also shows original choreography of Pink Supakarn Niruktisartperformed by herself along with dancer Kate Griffler.

When asked about the future of XR, music and art landing, Able spoke about the expansion of XR in both widespread adoption and global art market capacity, saying “The demarcation between genres will have a symbiosis and not a sharp distinction. Just like in film production, a large amount of skill is needed to produce the final product of a deep XR experience. I think XR will drive more collaboration between all types of artists, but also for developers to learn more art skills, musicians to learn more about painting, and children who come of age to not see such a strong one at all. difference.”

It’s an exciting time to be an artist, according to Able, especially given how easily accessible XR technology is through smartphones and computers, and where literally anyone with an Internet connection can produce, edit, write and contribute to their own work.

To fall back on the question of where XR will “land,” Able says, “I do not believe that XR technology will ever land, but will continue to evolve. Just as the invention of the analog film camera inspired painters to expand beyond capturing realism, I believe that this expansion and invention of new hardware technology will greatly affect not only art that incorporates technology, but more transitional use of media. “

“Just as we may not write on a typewriter anymore, we can still experience the written story now and in the future. Technology will always be changing and evolving forever, what will survive time is the greatest art and the impact it has on humanity. “

Although Able believes it’s an exciting time to be an artist in today’s technology-heavy world, she still feels that the nuances of XR have not yet broken through into a widespread art option, but she hopes we’re close, she tells me. “I think this moment is ready for XR-enabled, immersive art to be accepted in the ordinary, fine art world,” adds, “Part of the reason I have pushed myself so hard for the current exhibition in Venice is that I feel a duty to represent XR art in the best possible light, as a step towards getting beyond these barriers. “

I hope to be able to inspire more artists and curators to dive into this, which increases the call for widespread adoption for creators, exhibitions and collectors. I believe that as more artists get involved and learn the skill sets themselves, while at the same time improving the hardware, there will be better curatorial experiences and a general spread on the global art scene. “

Able acknowledges that XR mode is still changing today. She tells me that XR today is at a point of convergence where there is widespread interest. While technology giants and companies continue to announce their “metaverse” strategy, she sees misinformation and “FOMO” as part of the dialogue in the general public.

“This seems to me to be afraid of missing the Internet in the 1990s.”

Able concludes our conversation by confirming his belief that XR will hit a critical mass in the near future, certainly widespread change within 5 years of networking capabilities and adoption of portable technologies. So far, the XR technology Able presents new and creative ways to translate its past experiences, its identity and its voice into complex works of art.

DALL’ANIMA is seen from April 23 to November 27, 2022during Personal structures: Reflections. Presented by the European Cultural Center, the physical installation is located in the Palazzo Bembo with its premiere as part of the 59th Venice Biennale.

Image credit: Carrie Able


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