Blender announced today that Apple has joined the Blender Development Fund to support the continued development of the free open source 3D graphics tool.

In addition to contributing to the Development Fund, Apple will provide engineering knowledge and additional resources to Blender and its wider development community to help support Blender artists and developers, according to the announcement.

Blender CEO Ton Roosendaal said the announcement means that “macOS will be back as a fully supported Blender platform.”

Blender said its development fund accepts donations “in support of activities to provide free and open services available to all Blender contributors”, including bug fixes, code reviews, technical documentation and onboarding.

The fund will also provide grants and grants to developers on generic and broadly agreed development projects, according to Blender.

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